Matthew D. Dobill is an Associate in the Interactive Entertainment Group at Frankfurt Kurnit.
Mr. Dobill represents clients in the video game industry across a variety of transactional matters. Mr. Dobill is adept at navigating video game development and publishing agreements, intellectual property transfers, game clearance, licenses, and merchandising deals. Mr. Dobill also has experience with copyright, trademark clearance, trademark prosecution, brand management, and brand enforcement. Additionally, Mr. Dobill is well-versed in the intersection of new media, marketing, and video games, including streamed content, sponsorships, and brand activations.
Prior to joining Frankfurt Kurnit, Mr. Dobill was Associate Counsel, Licensing at Activision Blizzard, where he counseled business units on legal issues pertaining to consumer products, contests and sweepstakes, brand enforcement, and product marketing. Prior to his work at Activision Blizzard, Mr. Dobill was an associate at Morrison & Lee LLP, where he represented video game developers, video game publishers, esports competitors, esports tournament platforms, new media talent, and technology companies in transactional matters. Mr. Dobill leverages his experience working with independent and AAA video game clients alike to provide pragmatic, business-minded, and cost-effective counsel. He is admitted to practice in California.
University of Illinois, Springfield (BA, magna cum laude, 2014)
Loyola Law School, Los Angeles (JD, 2017)
Upcoming Speaking Engagements
Past Speaking Engagements
PAX Online 2020
September 19 2020
Pocket Gamer Connects Helsinki Digital 2020
Matthew Dobill speaks on content law during the Pocket Gamer Connects Helsinki Digital - The Global Games Industry Conference online.
September 14 2020
news & press
Learn the Global Trends at Pocket Gamer Connects Helsinki Digital
Interactive Entertainment Alert
In recent years the video game industry has been the subject of several lawsuit trends, including suits related to dance moves within video games and suits related to tattoos on persons depicted in video games. Two recent victories for game publishers have altered the risk calculus for use of third-party intellectual property. Read more.