contact information
P (212) 705 4845
F (347) 438 2146
skane@fkks.com
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areas of expertise
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Sean F. Kane is Co-Chair of the Interactive Entertainment Group at Frankfurt Kurnit, where he represents a variety of companies in the video game and social media industries. Mr. Kane’s clients often are on the cutting-edge of media, content and technology creation where rapid innovation is leading to the birth of new products, companies and industries. He has considerable experience negotiating video game licenses and developer and publisher agreements, and in protecting the intellectual property rights of video games and related social media applications, including trademark and copyright protection, clearance and enforcement. In 2024, Mr. Kane was inducted into the Games Industry Law Summit’s “Hall of Fame”, an honor bestowed by his peers in recognition of his exceptional contributions to video game law.
Recognized by The Legal 500 (2019, 2023, 2024) and Irish Legal 100 (2019 - 2024), Mr. Kane was also included in The National Law Journal’s Trailblazers list for Sports/Gaming/Entertainment Law (2022), and Variety magazine’s Dealmakers Elite New York list (2017) and Legal Impact Report (2016). Super Lawyers magazine named him a 2023-2024 "Super Lawyer" in Interactive Entertainment, Intellectual Property, and Technology Transactions.
Mr. Kane has worked at the forefront of the interactive entertainment industry for the past decade and has represented clients on transactional matters involving various business segments, such as console and PC video games, virtual worlds, esports, online gaming, social gaming, mobile and tablet gaming, virtual currency, mobile apps, social media, computer software and the Internet. Mr. Kane’s clients range from start-ups to the largest developers and publishers in the video game industry. He counsels and works with clients to structure, negotiate and implement complex video game content acquisition, development and distribution deals. Mr. Kane regularly advises clients on video game licensing, co-branding, consulting, advertising, content monetizing, video game publishing and video game distribution transactions. He also has experience litigating complex business and intellectual property disputes in federal and state courts at trial and appellate levels and in ADR forums throughout the country.
Mr. Kane is a frequent speaker on video game panels and seminars on behalf of organizations such as: Law Seminars International, Practising Law Institute, Game Developers Conference, LOGIN, RSA, Digital Hollywood, NY Games and the American Bar Association. Mr. Kane is frequently quoted by the media and has written extensively on legal topics relating primarily to intellectual property and entertainment issues. For example, the Federal Trade Commission Bureau of Consumer Protection cited his remarks on Loot Boxes at the agency's video game workshop. Additionally, he is the co-author of Video Game Law: Everything You Need To Know About Legal and Business Issues in the Game Industry, published by Taylor & Francis/CRC Press, author of: "How Courts View Copyright Protection For Video Games" published by Law360, July 2017, "When It Comes to Games, the Practical Limit to U.S. Copyright Protection May Only Be Skin Deep" published in the first issue of the Games Law Industry Journal, May 2017, "Game On: Have an Idea for a Great Video Game?" published by Athletes Quarterly, March 2016, "Copyright Assignment Termination After 35 Years: The Video Game Industry Comes of Age" published by The Lawyer, September 2013, "Evolving Case Law on the Fair Use of Famous Trademarks in Video Games" published by Law360, August 2013, and more.
Mr. Kane is a founding member and former President of the Video Game Bar Association. He previously served as the Chair of the Computer Games and Virtual Worlds Committee of the American Bar Association Section of Intellectual Property Law and was the founding Chair of the Virtual Worlds and Multiuser Online Games Committee of the American Bar Association Section of Science & Technology Law.
Prior to joining Frankfurt Kurnit, Mr. Kane was special counsel to Pillsbury Winthrop Shaw Pittman LLP and founder of Kane & Associates LLC, where he served as Chair of the firm’s Interactive Entertainment Practice Group. He is admitted to practice in the United States District Courts for the Southern and Eastern District of New York and in New Jersey.
awards & recognition
New York-area "Super Lawyer" in Interactive Entertainment, Intellectual Property, and Technology Transactions (2023-2024)
The National Law Journal’s Trailblazers in Sports/Gaming/Entertainment Law (2022)
Irish Legal 100 (2019 - 2024)
The Legal 500 (2019, 2023, 2024)
Variety Dealmakers Elite New York (2017)
Variety Legal Impact Report (2016)
education
Villanova University (B.A., 1995)
Fordham University School of Law (J.D., 1998)
Upcoming Speaking Engagements
Past Speaking Engagements
Loot Boxes, Gambling & Online Marketplaces
Sean F. Kane and Michael Ling are speakers for the session, "Loot Boxes, Gambling & Online Marketplaces" during a webinar hosted by NetEase Games.
September 17 2024
Different Approaches to Multijurisdictional Disputes in Video Games
Sean F. Kane is a panelist during the sessions, "Different Approaches to Multijurisdictional Disputes in Video Games" and "Regulatory in Video Games" at the 2024 Digital Dragons Conference in Kraków Poland. Details here.
May 20 2024
On Tour II: Games Industry Law Summit 2024
Gregory Boyd, Sean F. Kane, Emma C. Smizer, and Dorian Slater Thomas are speakers at the On Tour II: Games Industry Law Summit 2024 in Limassol. Details here.
April 17 2024
2024 D.I.C.E Summit
Sean F. Kane leads the roundtable discussion, “Hey, That Robot Stole My Copyright!: Legal Issues in AI Game Development” at the 2024 D.I.C.E Summit in Las Vegas. Read more.
February 15 2024
Video Game Law Conference Tokyo 2023
Sean F. Kane is a panelist during the session, “Negotiating Commercial Contracts” at the Video Game Law Conference Tokyo. Details here.
November 2 2023
VGBA Summit Northwest
Sean F. Kane speaks at the VGBA Summit Northwest in Seattle. Details here.
October 5 2023
Games Industry Law Summit Unpacked 2023
Sean F. Kane is a panelist during the “Advertising” session at the Games Industry Law Summit Unpacked in Warsaw. Details here.
May 11 2023
Reboot Develop Blue 2023
Sean F. Kane speaks on the legal track at the Reboot Develop Blue Conference in Dubrovnik, Croatia.
April 25 2023
More Than Just a Game Conference London 2023
Sean F. Kane moderates the panel “User-generated Content” at Queen Mary University of London's More Than Just a Game conference. Read more.
April 20 2023
2023 D.I.C.E Summit
Sean F. Kane leads the roundtable discussion, “Legal Issues in Games in a Metaversal Market” at the 2023 D.I.C.E Summit in Las Vegas. Read more.
February 23 2023
Fordham Media & Entertainment Law Symposium 2023
Sean F. Kane is on the panel, "Transmedia Convergence: Licensing IP from and for Literature, Film, Podcasts, and Games" at the Fordham Media & Entertainment Law Symposium. Register here.
January 20 2023
Gregory Boyd and Sean F. Kane at UCLA Law
Gregory Boyd and Sean F. Kane speak to a video game law class at UCLA Law about publishing, development and middleware agreements.
January 5 2023
METAVERSE: Legal Issues in Games in a Metaversal Market
Sean F. Kane presents, “METAVERSE: Legal Issues in Games in a Metaversal Market” at Harvard Law School.
October 25 2022
VGBA Summit Northwest | Fireside Chat: Insurance & Games
Sean F. Kane presents, “Insurance & Games” during a Fireside Chat at the Video Game Bar Association Summit in Seattle. Read more.
October 18 2022
Games Industry Law Summit 2022
Sean F. Kane moderates the culture panel, “Games Business vs Film Business Approach” during the Games Industry Summit in Vilnius. Read more.
September 9 2022
Fordham University School of Law Panel
Sean F. Kane speaks to students and recent grads on, Exploring Small to Midsize Law Firms during a virtual panel discussion hosted by Fordham University School of Law.
October 26 2021
More Than Fun and Games: The Legal Ethics of Video Game Lawyers
Sean F. Kane presents, "More Than Fun and Games: The Legal Ethics of Video Game Lawyers" during a webinar for the Video Game Bar Association.
April 22 2021
Epic vs. Apple, Who Will Win and Why?
Sean F. Kane is on D.I.C.E. conversations panel "Epic vs. Apple, Who Will Win and Why?" discussing the claims made by Epic in its lawsuit against Apple. More information here.
February 10 2021
Into the Metaverse: Virtual Worlds and the Law
Sean F. Kane presents "Into the Metaverse: Virtual Worlds and the Law" during a webinar for the Entertainment Software Association.
October 27 2020
Fordham Law School’s 2020 Bridge the Gap Program
Sean F. Kane speaks on entertainment law during a panel at Fordham Law School's Bridge the Gap program.
January 12 2020
44th Intellectual Property Law Institute: IP Without Borders
Sean F. Kane presents “Let’s Roll the Dice: Understanding the Legalities of Loot Boxes and Microtransactions” at the California Lawyers Association Intellectual Property Law Section’s 44th Intellectual Property Law Institute in Las Vegas.
November 16 2019
Sean Kane at VGBA Summit North
Sean F. Kane is on the panel “AR/VR/XR Liability in Wait” at the Video Game Bar Association Summit North in Seattle.
October 4 2019
VGBA Summit North
Sean F. Kane is on the panel “What is Real? Use of Real-World Items in Games and Rights of Publicity” at the Video Game Bar Association Summit North in Seattle.
October 4 2019
The Future of Esports and Video Games Conference
Sean F. Kane is on the panel "Loot Boxes, Regulation, Disclosures, and Censorship" during Goldman Sachs’ The Future of Esports and Video Games Conference.
September 24 2019
Video Game Law Conference Tokyo 2019
Sean F. Kane presents in a panel discussion on “Consumer and Youth Protection in Games” at the Video Game Law Conference Tokyo 2019. Read more.
September 13 2019
Video Game Bar Association European Summit 2019
Sean F. Kane moderates “Dealing with Toxic Players” at the Video Game Bar Association’s European Summit in Cologne, Germany.
August 19 2019
Inside the Game: Unlocking the Consumer Issues Surrounding Loot Boxes
Sean F. Kane speaks at “Inside the Game: Unlocking the Consumer Issues Surrounding Loot Boxes” hosted by the Federal Trade Commission in Washington, DC. More information here.
August 7 2019
Esports Bar Association Conference
Sean F. Kane speaks on “Betting, Loot Boxes, and Gambling in Esports” at the Esports Bar Association Conference at Loyola Law School in Los Angeles.
June 10 2019
7th Annual VGBA Summit on Game Law & Business
Sean F. Kane moderates the Intellectual Property panel during the Video Game Bar Association Summit at UCLA School of Law.
May 20 2019
Games Industry Law Summit Vilnius 2019
Sean F. Kane presents “Advertising to Minors” during a panel at the Games Industry Law Summit in Vilnius.
May 3 2019
More Than Just a Game V Conference
Sean F. Kane participates on a panel discussing “The Evolution of the Video Game Ecosystem” at the More Than Just a Game Conference in London. More information here.
April 4 2019
Video Game Bar Association - Summit North
Sean F. Kane is on the panel “AR/VR, Consoles and Other Hardware: Dealing with Physical Goods in a Digital World” at the Video Game Bar Association’s Summit North in Vancouver.
October 16 2018
Games Industry Law Summit Vilnius 2018
Sean F. Kane speaks on “Loot Boxes and Other F2P Mechanics” at the Games Industry Law Summit in Vilnius, Lithuania. Frankfurt Kurnit is a sponsor of this event.
May 4 2018
More Than Just a Game IV
Sean F. Kane speaks about loot boxes during the More Than Just a Game conference in London.
April 6 2018
Sixth Annual Cardozo Sports Law Symposium
Sean F. Kane speaks on “Future of Sports in the Age of Virtual Reality” for Cardozo's Sports Law Society. The panel will discuss developments of VR, its future in the sports industry and potential legal issues, including intellectual property and copyright questions.
March 16 2018
Mastering the Game 2017
Sean F. Kane presents “Key Games Law Issues in Different Countries – Overview of 2017” at the Mastering the Game Conference in Warsaw, Poland.
November 17 2017
International Games Law
Sean Kane will be speaking on the International Games Law panel at the Video Game Bar Association's European Summit as part of Gamescom in Cologne, Germany.
August 23 2017
Video Game Bar Association’s Annual Conference 2017
Gregory Boyd and Sean Kane attend the Video Game Bar Association's Annual Conference at UCLA. The firm sponsors this event. Greg will present a privacy law update.
May 15 2017
Vilnius Games Law Summit 2017
Sean F. Kane and S. Gregory Boyd speak at the annual Games Law Summit in Vilnius. Frankfurt Kurnit is a sponsor of this event.
April 27 2017
More Than Just a Game III
Sean Kane and Greg Boyd present at Queen Mary University of London's "More Than Just a Game III" conference in London. Greg Boyd presents on "AR and Privacy Law in Open Spaces" and Sean Kane presents on "The Legality of Representing Real buildings in AR and VR Spaces." The firm sponsors this event.
April 7 2017
Sean Kane at the Mastering the Game Conference
Sean F. Kane speaks at the Mastering the Game Conference in Warsaw, Poland.
November 17 2016
D.I.C.E. Europe 2016
Sean Kane speaks at D.I.C.E Europe 2016 in Barcelona on privacy, big data and video game law.
September 12 2016
GamesBeat Summit 2016
Sean Kane speaks at the 2016 edition of the GamesBeat Summit in Sausalito, California.
May 3 2016
International Games Industry Law Summit
Sean F. Kane and Greg Boyd speak at the International Games Industry Law Summit in Vilnius, Lithuania.
April 28 2016
Mastering the Game: Business and Legal Issues for Video Game Developers
S. Gregory Boyd and Sean F. Kane speak in Krakow, Poland at the Business and Legal Issues for Video Game Developers Conference organized by the World Intellectual Property Organization (WIPO).
November 4 2015
Sean Kane at the Esports Conference
Sean Kane speaks at the Esports Conference in San Francisco. He is part of the panel discussion on transforming eSports into a recognized sport.
September 9 2015
VGBA Summit 2015
S. Gregory Boyd and Sean Kane moderate the panels "Advertising in Games" and "Right of Publicity and Intellectual Property" at the annual Video Game Bar Association Summit at UCLA Law School. Frankfurt Kurnit sponsors this event.
May 18 2015
Game Developers Conference 2015 Networking Panel & Breakfast
Sean F. Kane moderates a panel on video game law on behalf of the the Video Game Bar Association at the Game Developers Conference in San Francisco.
March 4 2015
Sean Kane at GameDevHacker Event
Sean Kane speaks at GameDevHacker's "Past Trends and Future Bets" at Microsoft Corporation in New York City.
January 21 2015
Virtual Currency, Crypto-Currency and the Law
Sean Kane speaks on "Virtual Currency, Crypto-Currency and the Law" at the ITechLaw conference in Paris.
October 16 2014
Comprehension & Compliance in a Digital/Mobile Environment
Sean F. Kane speaks on a New York City Bar Association panel entitled "Sweepstakes, Promotions & Marketing Laws: Comprehension & Compliance in a Digital/Mobile Environment."
May 16 2014
Digital Breakfast - The Internet of Things
The Internet of Things represents a new stage in media, communications and technology. The Internet is no longer just a novelty or a communications platform. The Internet is now the way that we're connecting to everything, from thermostats to our cars. It's becoming the driving force behind the way we live our lives. Read more.
March 26 2014
Video Games and Digital Media Conference
Sean F. Kane speaks on a panel entitled, "Bitcoins, Candy Crush and Cold Hard Cash: Virtual Currency and Real World Money in the Virtual World" at the Video Games and Digital Media Conference presented by the ABA Forum on the Entertainment and Sports Industries.
March 17 2014
PLI’s “Think Like a Lawyer, Talk Like a Geek 2013: Get Fluent in Technology”
Sean F. Kane speaks on "Virtual Games and Virtual Currency" at PLI's "Think Like a Lawyer, Talk Like a Geek 2013: Get Fluent in Technology".
November 1 2013
2013 Video Game Bar Association E3 Breakfast
Sean F. Kane speaks on "Tapping Government Incentives for Game Development in Canada, Ireland and Singapore" in San Francisco, California.
June 3 2013
Game Business & Legal Affairs Conference 2013
Sean F. Kane speaks on “Adventures in Finance” in Los Angeles, California.
May 1 2013
Ottawa International Game Conference 2013
Sean F. Kane speaks on “Business Track: When you Get Stepped-on by the (Legal) Giant You Don’t Always Respawn” at Ottawa International Game Conference.
May 1 2013
The Law of Digital Games Conference 2012
Sean F. Kane speaks on “Massively Multiplayer and Social Games: Explosion of the "Fremium" Revenue Model” in Boston, Massachusetts.
November 1 2012
CMJ 2011
Sean F. Kane speaks on “The Next Level in Gameification: Deal Points for Developing Casual and Social Games” at CMJ 2011.
October 3 2011
Mobile Payment Conference NYC 2011
Sean F. Kane speaks on “Social Currency and Virtual Currency: What You Need to Know”.
September 1 2011
The Game Behind the Video Game: Business, Regulation, and Society in the Gaming Industry 2011
Sean F. Kane speaks on “Regulation of Virtual Worlds” in New Brunswick, New Jersey.
April 1 2011
South By Southwest Interactive 2011
Sean F. Kane speaks on “How Governments are Changing Where Big Ideas Happen” at SXSW Interactive 2011.
March 1 2011
Engage Conference and Expo 2011
Sean F. Kane speaks on “Managing Your Virtual Economy” in New York City.
February 1 2011
Game::Business::Law 2011
Sean F. Kane speaks on “Court Rulings Effect on Business and Development” in Dallas, Texas.
January 3 2011
Knowledge Congress Webinar Series 2010
Sean F. Kane speaks on “’Technotainment’ for Attorneys Explored” as part of the Knowledge Congress Webinar Series.
December 1 2010
Gamification Workshop 2010
Sean F. Kane speaks on “Top Legal Issues in Gamification” in New York City.
November 1 2010
PLI Technology and Entertainment Convergence 2010: Hot Business and Legal Issues in “Technotainment”
Sean F. Kane speaks on “New Technology Allows Users to Drive their own Entertainment” in New York City.
September 1 2010
AIPLA Conference 2010
Sean F. Kane speaks on “Open Innovation and Social Networking Communities: Ownership and Licensing of Intellectual Property” in New York, New York.
May 3 2010
Shift Worldwide Webinar Series 2010
Sean F. Kane speaks on “Freemiums as a Business Model: What Start-Ups Need to Know & What Investors Like” as part of the Shift Worldwide Webinar Series.
May 3 2010
Strategy Analytics Webinar Series 2010
Sean F. Kane speaks on “Exploring the Market Opportunities & Legal Challenges of the Virtual Goods Phenomenon”.
April 1 2010
Knowledge Congress Webinar Series 2010
Sean F. Kane speaks on “Video Game Law for Attorneys: A 2009 Update” as part of the Knowledge Congress Webinar Series.
February 1 2010
Game::Business::Law Summit 2010
Sean F. Kane speaks on "The Crossroads of Financial and Legal issues in Digital Distribution" in Dallas, Texas.
January 1 2010
Game::Business::Law Summit 2010
Sean F. Kane speaks on “The Crossroads of Financial and Legal Issues in Digital Distribution” in Dallas, Texas.
January 1 2010
Engage! Expo Digital Law Conference 2009
Sean F. Kane speaks on "Comparing Virtual World/MMO Business Models: Make the Right Choice" in San Jose, California.
September 1 2009
Austin Game Developers Conference 2009
Sean F. Kane speaks on “EULA’s and Tax Incentives: Two More Things You Can’t Avoid” in Austin, Texas.
September 1 2009
Engage! Expo Digital Law Conference 2009
Sean F. Kane speaks on “Show Me the Money: Unraveling Tax Incentives for Video Game Production” in San Jose, California.
September 1 2009
Department of Defense’s Defense Acquisition University’s 5th Annual Innovations in e-Learning Sympos
The Department of Defense's Defense Acquisition University features Sean F. Kane in "Legal Issues in Virtual Worlds: Never Let Schooling Interfere with Your Education!".
June 1 2009
State of Play Conference 2009
Sean F. Kane speaks on “Current Legal Issues for Virtual Worlds” in New York, New York.
June 1 2009
LOGIN Conference 2009
Sean F. Kane speaks on "Here are the ten ...oy! Five! Five, most important issues for game start ups!" in Seattle, Washington.
May 1 2009
LOGIN Conference 2009
Sean F. Kane presents "Why Your Lawyer Should be Your Design Partner!" at the LOGIN Conference in Seattle, Washington.
May 1 2009
Game Developers Conference Canada 2009
Game Developers features Sean F. Kane as a speaker in "What the $%*# Does Digital Distribution Mean to Me?" at its 2009 conference in Vancouver, Canada.
May 1 2009
Legal Frontiers in Digital Media Conference 2009
Sean F. Kane speaks on “The Developing Law of Virtual Realities and Online Games” at Stanford University, Stanford, California.
May 1 2009
RSA Conference 2009
Sean F. Kane speaks on “Exploiting Online Games” in San Francisco, California.
April 1 2009
Play Machinima Law Conference 2009
Sean F. Kane speaks on “The Rules of Play: The Role of the EULA and other issues in Machinima Creation and Distribution” at Stanford Law School, Stanford, California.
April 1 2009
Engage! Expo 2009
Sean F. Kane presents "Virtual World Matrics - Measuring Engagement" at the Engage! Expo in New York, New York.
March 2 2009
Ethical Resource Center 2009
Sean F. Kane presents "Social Technologies as a Means of Organizational Transformation" at the Ethical Resource Center in Norfolk, Virginia.
January 1 2009
Digital Hollywood 2008
Sean F. Kane speaks on “Social Media, Web & Mobile Applications, Advertising and Commerce: Monetizing the Interactive Experience” in Santa Monica, California.
October 1 2008
Virtual Worlds Expo 2008
Sean F. Kane speaks on "Bringing Films into the Virtual World" in Los Angeles, California.
September 1 2008
Austin Game Developers Conference 2008
Sean F. Kane speaks on “Managing Copyright Issues in Videogames and Virtual Worlds” in Austin, Texas.
September 1 2008
Austin Game Developers Conference 2008
Sean F. Kane speaks on “My Game, My Rules: the Power and Pitfalls of End User License Agreements in Games” in Austin, Texas.
September 1 2008
New York Games Conference 2008
Sean F. Kane speaks on “Get a (Virtual) Life)! The Challenges and Opportunities For Monetizing Virtual Worlds and MMOGs”.
September 1 2008
Second Annual National Institute on Cyberlaw Expanding the Horizons 2008
Sean F. Kane speaks on "The Future of Computing, the Internet, and the Law: Legal Developments in Virtual Reality" in Washington, D.C.
June 2 2008
Paris Game Developers Conference 2008
Sean F. Kane speaks on "Managing IP: Who Owns the Rights to Your Blood, Sweat & Tears" in Paris, France.
June 2 2008
Virtual Law 2008 Conference
Sean F. Kane speaks on "Litigating a Virtual Law Suit" in New York, New York.
April 1 2008
Virtual Law 2008 Conference
Sean F. Kane speaks on "License Agreements: Best practices, Avoiding Pitfalls" in New York, New York.
April 1 2008
Virtual Law 2008 Conference
Sean F. Kane speaks on "Legal Issues in Virtual Property" in New York, New York.
April 1 2008
Virtual Law 2008 Conference
Sean F. Kane speaks on "Legal issues in Virtual Currency" in New York, New York.
April 1 2008
Virtual Law 2008 Conference
Sean F. Kane speaks on "Intellectual Property Enforcement" in New York, New York.
April 1 2008
news & press
Frankfurt Kurnit Attorneys Named to New York Metro Super Lawyers List for 2024
Super Lawyers magazine lists 42 attorneys in its 2024 edition. Read more.
Irish Legal 100 - 2024 Edition
Irish Legal 100 recognizes Catherine Farrelly and Sean Kane in their 2024 edition. The list recognizes distinguished legal professionals of Irish heritage.
New California Law Restricts Use of Words “Purchase” & “Buy” for Licensed Digital Goods
On September 24, Gov. Gavin Newsom signed into law AB 2426 (effective Jan. 1, 2025), a consumer protection bill that expands the scope of false advertising in California. In short, AB 2426 prohibits interactive entertainment and digital media companies from using words like “buy,” “purchase,” or any other words that indicate unrestricted ownership over digital goods. Violators may face injunctions and civil penalties imposed by California regulators or civil claims from individuals with proper standing. Read more.
Frankfurt Kurnit in The Legal 500 2024
The Legal 500 praises four of our practice groups in 2024: Advertising & Marketing, Media & Entertainment, Advertising & Marketing (Litigation), and Cyber Law (Data Privacy & Data Protection). The London-based directory spotlighted thirty of our attorneys individually. Read more.
Irish Legal 100 - 2023 Edition
Irish Legal 100 named Catherine Farrelly and Sean Kane to their list for 2023. The list recognizes distinguished legal professionals of Irish heritage. View Article
Frankfurt Kurnit Supports The Strong National Museum of Play
Frankfurt Kurnit is pleased to announce that it is partnering with The Strong National Museum of Play to help support The Strong’s educational mission and its recent capital expansion showcasing new exhibits on the history, business, and law of video games. Read more.
39 Frankfurt Kurnit Attorneys Named to Super Lawyers New York Metro List for 2023
Super Lawyers magazine lists 39 Frankfurt Kurnit attorneys in its 2023 NY-metro edition. Read more.
Frankfurt Kurnit in The Legal 500 2023
The Legal 500 once again praises Frankfurt Kurnit practice groups and attorneys in the 2023 edition of their United States guide. Read more.
A Lawyer’s View of Gaming’s AI and Regulatory Challenges
Sean F. Kane is interviewed by VentureBeat on generative AI, developments in the gaming industry, and the accompanying legal implications. Read more.
Irish Legal 100 - 2022 Edition
Irish Legal 100 named Catherine Farrelly and Sean Kane to their list for 2022. View Article
The National Law Journal’s Trailblazers in Sports/Gaming/Entertainment Law 2022
S. Gregory Boyd, Sean F. Kane, Frances Jensen, and Dorian Slater Thomas are named to The National Law Journal’s Trailblazers in Sports/Gaming/Entertainment Law list. View Article
Megadeals Roil Video Game Worker Unionization Efforts
The Hollywood Reporter quotes Sean Kane on the labor movement within the video game industry. Read more.
Decoding the Latest Wave of Video Game Cheat Cases
Law360 quotes Sean Kane on cheating lawsuits filed by video game makers against websites that sell cheat tools for players to gain unfair advantages in games. Read more.
Ex-Blizzard Chief Mike Morhaime: To the Blizzard Women…I am extremely sorry that I failed you
GamesBeat quotes Sean Kane on the lawsuit filed against Activision Blizzard by a California state agency. View Article
Fordham Law Class Notes: January 2021
The Insider, Fordham Law’s alumni newsletter includes Sean Kane’s recognition in the Irish Legal 100. View Article
Level Up: 33 Legal Tips for Game Developers and Publishers
2020 was a year of monumental change everywhere – including in the interactive entertainment world. As live events went online, more people gathered in front of screens to play, connect and consume than ever before. Developers and publishers responded with new technologies, platforms, devices, games and services. 2020 saw many game-changing legal developments – developments that will continue to affect the industry in 2021. Read more.
Irish Legal 100 - 2020 Edition
Irish Legal 100 named Catherine Farrelly and Sean Kane to their list for 2020.
FTC Video Game Loot Box Workshop
The Federal Trade Commission Bureau of Consumer Protection cites Sean Kane’s remarks on Loot Boxes. View Article
From Music Star To Avatar: Tech-Savvy Lawyers Share Tips For Negotiating Artist Appearances In Video Games
Billboard quotes Sean Kane on in-game concerts performed by popular music artists. (Behind paywall) View Article
Pandemic Pastime: Playing Esports Against Strangers, With Cash at Stake
The Wall Street Journal quotes Sean Kane on the legality of betting on one’s ability to win at competitive videogames. View Article
Interactive Entertainment Alert
In recent years the video game industry has been the subject of several lawsuit trends, including suits related to dance moves within video games and suits related to tattoos on persons depicted in video games. Two recent victories for game publishers have altered the risk calculus for use of third-party intellectual property. Read more.
From Fordham to Fortnite
Fordham Lawyer’s tech issue features alumni Sean Kane on his career as an interactive entertainment lawyer. View Article
Irish Legal 100 - 2019 Edition
Irish Legal 100 named Sean F. Kane to their list for 2019.
The Emerging Role of Antitrust Law in Esports (Part 1)
The National Law Review quotes Sean F. Kane in an article about the application of antitrust concepts to emerging esports leagues and gaming competitions. Mr. Kane notes that, historically, "game publishers had viewed esports leagues and gaming competitions as a way of marketing a particular game title and as a 'necessary evil.'” View Article
Frankfurt Kurnit in The Legal 500 2019
The Legal 500 praises four of our core practice groups: Marketing and Advertising; Media and Entertainment; Intellectual Property (Copyright); and Cyber Law (Data Privacy and Data Protection). The London-based directory spotlighted 18 of our attorneys individually: Gregory Boyd, Christopher Chase, Victoria Cook, Daniel M. Goldberg, Hayden Goldblatt, Jeremy Goldman, Richard Heller, Andrew Hurwitz, Sean Kane, Candice Kersh, Gavin McElroy, Brian G. Murphy, Edward H. Rosenthal and Maura Wogan. Jeffrey A. Greenbaum, Rick Kurnit and Terri Seligman are listed as “Leading Lawyers” in Advertising and Marketing. Hannah Taylor is listed as “Next Generation Lawyer” in Marketing and Advertising.
Playing to Win: How Attorneys Can Help Video Game Clients
Law360 quotes Sean Kane on loot boxes within video games; and Gregory Boyd and Daniel Goldberg on video game privacy and data security. (Behind paywall) View Article
Risky Business Just Got Riskier - DOJ Changes Stance on Internet Gambling
Last week the U.S. Department of Justice (DOJ) made waves in the online gambling industry with an Opinion interpreting the Wire Act (18 U.S.C. § 1084). In the Opinion, DOJ's Office of Legal Counsel concluded that most sections of the Wire Act are not limited to sports-related wagers and instead prohibit the use of interstate wires for any bets or wagers. Read more.
YouTubers’ ‘Mystery Boxes’ are Re-Igniting the Loot Box Debate
Wired UK quotes Sean Kane about the complicated legality of loot boxes. View Article
Patent Arcade Shares Frankfurt Kurnit Alert
Patent Arcade posted Sean Kane and Gregory Boyd’s recent alert “Video Games With Advanced Communications Services Must Now Be Accessible to Players With Disabilities” to their video game blog. View Article
Video Games With Advanced Communications Services Must Now Be Accessible to Players With Disabilities
An important legal waiver recently expired and as a result, video game developers and publishers must now ensure that new and substantially upgraded games comply with the accessibility requirements of the 21st Century Communications and Video Accessibility Act (“CVAA”). Read more.
Online Game Harassment Could Soon Be Punishable By Law in South Korea
GameDaily quotes Sean Kane about online game harassment and the difficulty of creating anti-harassment laws in the interactive entertainment space. View Article
Games Industry Newsletter Plugs Frankfurt Kurnit Video Game Law Book
The Games Industry Law Summit in Vilnius’ newsletter spotlights Gregory Boyd and Sean Kane’s newly published book "Video Game Law: Everything You Need to Know about Legal and Business Issues in the Game Industry." View Article
Two Legal Experts On Why Battle Passes are Better Than Loot Boxes (Legally Speaking)
US Gamer writer Matt Kim interviewed Gregory Boyd and Sean Kane about their new book “Video Game Law – Everything You Need to Know about Legal and Business Issues in the Game Industry” and loot boxes. View Article
Tips on Negotiating Key Legal Agreements in Games
Gamasutra published a chapter from Gregory Boyd, Sean Kane and Brian Pyne's new book -- "Video Game Law: Everything You Need to Know about Legal and Business Issues in the Game Industry." The book serves as a resource for videogame entrepreneurs breaking in to the field and also for seasoned interactive entertainment executives. Gamasutra published the chapter on negotiation tactics. View Article
Yes, Downloading Nintendo ROMs Is Illegal (Even if You Own the Game)
Tom’s Hardware, an online publication focused on technology, quotes Sean Kane and Gregory Boyd about copyright violations that arise from game sharing sites. View Article
Video Game Law: Everything You Need To Know About Legal and Business Issues in the Game Industry
Gregory Boyd, Sean Kane and Brian Pyne wrote Video Game Law: Everything You Need To Know About Legal and Business Issues in the Game Industry, published by Taylor & Francis/CRC Press. The book is available for pre-order on Amazon and ships August 7, 2018. It serves as a comprehensive resource not only for videogame entrepreneurs breaking in to the field, but also for seasoned interactive entertainment executives. View Article
October/November Sports Industry News
Here's what's happening at the intersection of sports, marketing, and entertainment law. Read more.
Shields On: 9th Circuit Strengthens Legal Defense for Video Game Developers
There's good news for game developers who incorporate real-world elements in their games. On October 20, 2017, the Court of Appeals for the Ninth Circuit affirmed a trial court decision which found that Gran Turismo, a Sony video game, was an expressive work entitled to First Amendment protection Read more.
Dealmakers Elite New York
Variety’s 2017 Dealmakers Elite New York list includes Frankfurt Kurnit partner Sean F. Kane. Counsel Sasha Levites is included on the Dealmakers Up Next list. View Article
FTC Settles First-Ever Action Against Individual “Influencers”
The FTC is making a strong push in 2017 to ensure that social media influencers comply with the Commission's Endorsement Guide (the "FTC Guides") and recently updated FTC Guides' FAQs. Read more.
Class Action Lawsuits Over Alleged COPPA Violations Reinforce Importance of Compliance
Earlier this month, three class action lawsuits were filed against companies for alleged violations of the Children's Online Privacy Protection Act ("COPPA"). Read more.
How Courts View Copyright Protection For Video Games
Law360 publishes Sean Kane's article, "How Courts View Copyright Protection For Video Games". Read more.
Video Game Association Challenges Chicago’s Online Streaming Services Tax
One of the nation's most prominent video game associations has decided to challenge Chicago's controversial "Cloud Tax." Read more.
When It Comes to Games, the Practical Limit to U.S. Copyright Protection May Only Be Skin Deep
Sean Kane's article, "When It Comes to Games, the Practical Limit to United States Copyright Protection May Only Be Skin Deep" is featured in the first issue of the Games Law Industry Journal. View Article
No Harm, No Foul: Court Dismisses Biometric Data Privacy Class Action Against NBA 2K Games
Biometric data — from, e.g., retina, face and fingerprint scans — plays a big role in the current wave of new technology services. For example, biometrics provide security features for financial and healthcare products. But companies using or thinking of using biometric data have to comply with myriad privacy and data security laws and regulations, or face potential enforcement action and litigation. Read more.
ZeniMax v. Oculus: Lessons from a $500 Million VR Case Verdict
The Oculus Rift has been one of the most anticipated technology developments in modern video game history. Now — as a result of avoidable mistakes — it is also a teaching case for lawyers advising clients in the interactive entertainment space. Here's a rundown of the case and the traps the developers fell into. Read more.
Are Augmented Reality Games Liable for Depictions of Buildings, Trademarks or Artwork?
S. Gregory Boyd and Sean F. Kane are featured Shoot's article, "Are Augmented Reality Games Liable for Depictions of Buildings, Trademarks or Artwork?". View Article
Are Augmented Reality Games Liable for Depictions of Buildings, Trademarks or Artwork?
In the few weeks since its release, Pokémon™ GO has dominated the interactive entertainment landscape. The augmented reality game has reportedly achieved more than 30 million downloads and lots of buzz. But as its popularity grows, so do questions about its legal implications - including the use of landmarks, buildings, monuments, and other frequented locations. Read more.
Variety’s Legal Impact Report for 2016
Lisa E. Davis, Sean F. Kane, and Andrew P. Hurwitz were listed in Variety's Legal Impact Report for 2016. View Article
Athletes Quarterly Publishes Sean Kane Article on Athletes and Video Games
Sean Kane’s article, “Game On: Have an Idea for a Great Video Game?” provides a roadmap for how athletes can launch or participate in new video game business ventures.
March Madness on a Different Court: Fantasy Sports and New York AG Reach Temporary Compromise
On Monday DraftKings, Inc. and FanDuel, Inc., the two largest providers of Daily Fantasy Sports ("DFS") in the US, announced an agreement with New York Attorney General Eric Schneiderman (the "NYAG") in connection with the ongoing DFS litigation. Read more.
Sean Kane in Gamasutra
Sean Kane is quoted in the Gamasutra article, "What Legal Experts Think of Sony's 'Let's Play' Trademark Claim". View Article
Still Paying Attention: FTC Extracts $2M Settlement from Brain Game Company
In a follow-up to its settlement with Focus Education, LLC in January of last year, the FTC recently entered into a $2 million settlement with Lumos Labs over claims that advertising and marketing for its Lumosity "brain training" games misled customers about cognitive benefits. Read more.
Sean F. Kane in the GALA Gazette
Sean F. Kane is featured in the GALA Gazette with the article "For Brands, Esports May Be the Next Big Thing". View Article
Video Games and New York Sales Tax
On June 3, 2015, the New York State Department of Taxation and Finance (NYSDTF) issued an advisory opinion that will have a big impact on New York-based interactive entertainment companies. Read more.
FTC Closes Investigation of Verizon Router Security Citing Company’s Steps to Mitigate Consumer Harm
The FTC recently closed an investigation into whether Verizon engaged in unfair or deceptive acts or practices by failing to ensure that routers it shipped to customers, in connection with its DSL and FiOS services, had proper encryption security. Verizon took steps to mitigate consumer harm, and the company's efforts helped avoid regulatory sanctions. Here's what happened. Read more.
‘Middle-earth: Shadow Of Mordor’ Developers Brush Off ‘Assassin’s Creed’ Comparisons
International Business Times quoted Sean Kane on whether copyright issues arise when video games employ code and assets from other video games. View Article
FTC Settles With Yelp and TinyCo Over Alleged COPPA Violations
Yelp, a business search and review service website, and TinyCo, a developer of gaming apps geared towards children, recently agreed to settle FTC allegations. Read more.
Production Tax Incentives for Video Games
While tax incentives for film and television productions receive a lot of publicity, many states offer valuable business incentives for the production or development of video games as well. Read more.
FTC Report Finds Disclosures Lacking in Many Mobile Shopping Apps
On August 1, 2014 the Federal Trade Commission issued a study on mobile shopping apps. The report, What's the Deal? An FTC Study on Mobile Shopping Apps, lauded certain mobile shopping apps for providing "beneficial services designed to enhance the consumer shopping experience." Read more.
Black Hat Tor-Busting Talk Nixed
TechNewsWorld quoted Sean Kane on a decision by Carnegie Mellon's counsel to cancel a talk scheduled for next month's Black Hat security conference in Las Vegas about a vulnerability in The Tor Project. View Article
IRS Will Treat Virtual Currencies as “Property”
In Notice 2014-21 issued on March 25, 2014, the IRS announced that it will treat virtual currencies (such as Bitcoin) as "property" for U.S. federal tax purposes. Read more.
Sean F. Kane in The National Law Journal
The National Law Journal announced Sean F. Kane as the newest partner of Frankfurt Kurnit's Interactive Entertainment Group.
Frankfurt Kurnit Law Firm Adds New Partner in Interactive Entertainment Group
Frankfurt Kurnit Klein & Selz, PC added Sean F. Kane as a partner to its Interactive Entertainment Group. Mr. Kane formally joined the firm today. Read more.
“Copyright Assignment Termination After 35 Years: The Video Game Industry Comes of Age”
The Lawyer published Sean F. Kane's article on "Copyright Assignment Termination After 35 Years: The Video Game Industry Comes of Age".
“Evolving Case Law on the Fair Use of Famous Trademarks in Video Games”
Law360 published Sean F. Kane's article, "Evolving Case Law on the Fair Use of Famous Trademarks in Video Games".
“Clone Wars: When Does Imitation Become Infringement?”
Law360 published Sean F. Kane's article "Clone Wars: When Does Imitation Become Infringement?"
“Virtual Judgment: Legal Implications of Online Gaming”
IEE Security & Privacy published Sean F. Kane's article "Virtual Judgment: Legal Implications of Online Gaming".
“Virtual Worlds, Real World Perils”
Sean F. Kane co-authored Landslide: A Publication of the ABA Section of Intellectual Property, Vol. 1, Number 1 with Benjamin T. Duranske.
“Virtual World Industry Outlook 2008-2009”
Sean F. Kane co-authored the article "Virtual World Industry Outlook 2008-2009" with Christian Renaud. Technology Intelligence Group punlished the article.
“Virtual Property, Real Law”
Sean F. Kane was a Contributing Chapter Author of "Virtual Property, Real Law", for the book Settlers of the New Virtual Worlds published by BookSurge Publishing in August 2008.
“A Passport to Virtual Worlds ”
Internet Law & Strategy published Sean F. Kane's article "A Passport to Virtual Worlds" in its June 2008 Vol. 6, No. 6 issue.
“Virtually Lawless: Legal and Economic Issues in Virtual Worlds”
Sean F. Kane authored a chapter of "Virtually Lawless: Legal and Economic Issues in Virtual Worlds", which PLI published as part of Information Technology Law Institute 2008, New Directions: Social Networks, Blogs, Privacy, Mash-ups, Virtual Worlds and Open Source in March 2008.
“Virtual Worlds, Digital Economies and Synthetic Crimes”
The New York State Bar Association, Entertainment, Arts and Sports Law Journal published Sean F. Kane's article, "Virtual Worlds, Digital Economics and Synthetic Crimes", in its January 2008, Vol. 19, No. 1 special edition.
“Passporting of Avatars and Property Between Virtual Worlds”
E-commerce Law and Policy published Sean F. Kane's article "Passporting of Avatars and Property Between Virtual Worlds" in its December 2007, Vol. 9 issue.
“Virtual Worlds Management Industry Forecast 2008”
Virtual Worlds Management published "Virtual Worlds Management Industry Forcast 2008", a peice Sean F. Kane contributed to as an author.
“Viacom v. YouTube Does the Highly Publicized Case Deal With The ‘Metaphysics of Law’?”
Internet Law & Strategy published Sean F. Kane's article on "Viacom v. YouTube" in its April 2007, Vol. 5, No. 4 issue.
“Internet Gambling Banned, New Legislation Forces Online Gaming Sites to Decide ....”
Internet Law & Strategy published Sean Kane's article "Internet Gambling Banned, New Legislation Forces Online Gaming Sites to Decide When to Hold Them and When to Fold Them" was published in its November 2006 issue, Vol. 4, No. 11.
“New Kinds of e-Commerce”
E-Commerce Law & Strategy, Vol. 23, No. 4. published Sean F. Kane's article "New Kinds of e-Commerce".
“Asset Creation, Seclusion And Money Laundering In The Virtual World”
Internet Law & Strategy published Sean F. Kane's article "Asset Creation, Seclusion And Money Laundering In The Virtual World".
“Protecting Your Client’s Motion Picture Investment”
The New Jersey State Bar Association published Sean F. Kane's article "Protecting Your Client’s Motion Picture Investment" in the "Business Law" section of its Vol. 30, No. 1 publication.
“Can The Grokster Settlement Close Pandora’s Box?”
Internet Law & Strategy, Vol. 3, No. 12 published Sean F. Kane's article "Can The Grokster Settlement Close Pandora’s Box?"
“Can The Grokster Settlement Close The File-Sharing Pandora’s Box?”
e-Commerce Law & Strategy, Vol. 22, No. 8 published Sean F. Kane's article "Can The Grokster Settlement Close The File-Sharing Pandora’s Box?"
“International Film Production Incentives”
Entertainment Law & Finance, Vol. 21, No. 7 published Sean F. Kane's article "International Film Production Incentives".
“Inside Grokster”
Sean F. Kane contributed to "Inside Grokster" an Internet Law & Strategy Virtual Roundtable, which was published in August/September 2005 by Internet Law & Strategy, Vol. 3, No. 8A.
“Virtual Worlds And Digital Rights ....”
Internet Law & Strategy, Vol. 3, No. 9 published Sean F. Kane's article "Virtual Worlds And Digital Rights, Can Stealing An Online Gamer’s IP Or Magic Sword Mean Real-World Legal Hot Water?".
“A Primer On Protecting Investments In Motion-Picture Productions”
Entertainment Law & Finance, Vol. 21, No. 4 published Sean F. Kane's article "A Primer On Protecting Investments In Motion-Picture Productions".
“Securitization May Work Beyond Music Royalty Income Stream”
Entertainment Law & Finance, Vol. 19, No. 5 published Sean F. Kane's article "Securitization May Work Beyond Music Royalty Income Stream".
“Protecting Against Defamation Claims From Docudrama Productions”
Entertainment Law & Finance, Vol. 19, No. 3 published Sean F. Kane's article "Protecting Against Defamation Claims From Docudrama Productions".